Applied Mathematics and Nonlinear Sciences
Journal license

Journal

Applied Mathematics and Nonlinear Sciences


Volume
& Issue

Volume 7, Issue 2


Published
on

July 15, 2022


Pages

1675-1684


DOI

Article

Animation VR scene mosaic modeling based on generalized Laplacian equation

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Authors

Danping Chen Affiliation:
School of Art Engineering, Tianjin Vocational Institute, Tianjin, 300410, China


Abstract

In order to improve the technology based on the existing animation scene stitching modeling, the animation scene stitching modeling is further studied combined with Laplacian equation. The algorithm uses wavelet transform to decompose the animation scene, and then obtains the low-frequency coefficients and high-frequency coefficients of the animation scene; For the high-frequency coefficients, the splicing rules based on the comparison and screening of the convolution results of two Laplacian template operators are adopted; For the low-frequency coefficients, the splicing rule based on Laplace sharpness evaluation function and 8-neighborhood local variance is adopted; Finally, the inverse wavelet transform is used to obtain the diffuse scene mosaic modeling. The experimental results are analyzed combined with subjective and various objective evaluation methods. The results show that the improved algorithm has better splicing effect than the traditional splicing modeling. Animation scene splicing modeling has the advantages of rich edge information and high scene definition.


Keywords

Laplacian, Animation scene, Splicing, 3D animation, Modeling, 35K91


Citation

Chen, D. (2022). Animation VR scene mosaic modeling based on generalized laplacian equation. Applied Mathematics and Nonlinear Sciences, 7(2), 1675–1684. https://doi.org/10.2478/amns.2022.2.0156

Published by: Engineering Journals

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