Turkish Journal of Computer and Mathematics Education
Journal license

Journal

Turkish Journal of Computer and Mathematics Education


Volume
& Issue

Volume 12, Issue 3


Published
on

April 5, 2021


Pages

2230-2235


DOI

Article

Evaluation of Disleksia Belajar Mobile App for Assisting Dyslexic Junior School Students to Learn the Malay Language


Authors

Novia Admodisastro Affiliation:
Department of Software Engineering and Information System, Faculty of Computer Science and Information Technology, Universiti Putra Malaysia 43400 UPM Serdang, Selangor, Malaysia
, Chan Kai Fung Affiliation:
Faculty of Computer Science & Information Technology, Universiti Putra Malaysia, 43400 UPM Serdang Selangor, Malaysia
and Siti Suhaila Abdul Hamid Affiliation:
Faculty of Computer Science & Information Technology, Universiti Putra Malaysia, 43400 UPM Serdang Selangor, Malaysia


Abstract

Mobile apps are fast emerging as assistive learning platforms for pre-schoolers, as well as junior school students. In fact, not just the parents but also the junior-level teachers encourage children to use mobile learning apps due to its many benefits such as interactive, enjoyable and informal, etc. Needless to say, the advent of mobile apps must also equitable for students with learning difficulties to take advantage of the same learning opportunities as other students. Students with learning difficulties suffer from disabilities in language, information processing, etc. that prevent them from performing their academic tasks in the same manner as other students. It is crucial to realize the development of mobile learning apps for students with learning difficulties requires inclusive designs that make the apps usable for them. The paper presents an evaluation of a mobile app Disleksia Belajar, which developed for students with dyslexia in junior school to learn the Malay language. Dyslexia is a common learning difficulty that causes problems with language processing e.g. reading and writing. The evaluation is performed using SUS and Fun ToolKit (v3) techniques, which intend to explore the usability and engagement of the mobile app. There is a total of 12 students with dyslexia aged 7 to 12 years old recruited as the participants. The findings contribute towards understanding and improvement for the future development of mobile learning apps for students that having similar difficulty.


Keywords

Usability, Engagement, Mobile App, Dyslexia, Children, Fun Toolkit


Citation

Admodisastro, N., Fung, C. K., & Abdul Hamid, S. S. (2021). Evaluation of disleksia belajar mobile app for assisting dyslexic junior school students to learn the malay language. Turkish Journal of Computer and Mathematics Education, 12(3), 2230–2235.

Published by: Engineering Journals

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